This is an implementation of the core mechanics from Overcooked implemented in SDL and C++.
This project was mainly targetted at improving my skills with C++ and to learn about the SDL graphics library compared to other engines like Unity. This was set as a University assignment and has since been picked up, sanitized and improved1.
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This game has been built for Windows. And, the source code is on GitHub.
Footnotes
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Updated February 2023, and originally completed in May 2022, changes since original submission and the version here have been tracked via Git Commits. ↩